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- global gObj
-
- on mouseEnter me
- psmouseEnter(gObj, the currentSpriteNum)
- end
-
- on mouseDown me
- psMouseDown(gObj, the currentSpriteNum, the currentSpriteNum - 10)
- end
-
- on mouseWithin me
- psmouseWithin(gObj, the currentSpriteNum)
- end
-
- on mouseUp me
- if psmouseUp(gObj, the currentSpriteNum, "theFace", member(4, "theFace").name, 36) then
- end if
- end
-